★ "t’s an exciting, engaging tale that brings new life to one of the most common manifestations of the genre."  —Publishers Weekly 

"Anderson's latest fantasy is an exciting examination of friendship, morality, and loyalty; readers will look forward to Colm's future exploits." —School Library Journal

The Dungeoneers

John David Anderson
Walden Pond Press / 2015

Give a man a fish, and he will eat for a day.
Teach him to fish, and he will eat for a lifetime.
Teach him to steal, though, and he won't have to eat fish every day for the rest of his life.

The world is not a fair place, and Colm Candorly knows it. While his parents and eight sisters seem content living on a lowly cobbler's earnings, Colm can't help but feel that everyone has the right to a more comfortable life. It's just a question of how far you're willing to go to get it.

In an effort to help make ends meet, Colm uses his natural gift for pickpocketing to pilfer a pile of gold from the richer residents of town. His actions place him at the mercy of a mysterious man named Finn Argos, a gilded-toothed, smooth-tongued rogue who gives Colm a choice: He can be punished for his thievery, or he can learn to put his newfound talents to even better use—to become a member of Thwodin's Legions, a guild of dungeoneers who take what they want and live as they will. Colm soon finds himself part of a family of warriors, mages, and hunters, learning to work together in their quest for endless treasure.

But no family is perfect, and even as Colm hones his skills with his fellow recruits, it becomes more and more clear that something from outside threatens the Dungeoneers—and perhaps something from inside as well.

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